MY KNOWLEDGE LEVEL IN SOFTWARE
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Contribute to end-to-end product design, define UX design direction, and design user flows.
Partner with PM, engineers, and artists to oversee the user experience of the product from conception to prototype.
TOII: VIRTUAL GAMING LAB
Design exciting player experience that is simple but elegant. Work cross-functionally with analytics, business, design, engineering, marketing and product management.
Associate Game Designer
Design player experience that is simple but elegant. Design research studies that drive tactical and strategic game decisions. Conduct research using a wide variety of qualitative and quantitative research methods.
NYU GAME CENTER
Code Lab Tutor
Tutoring programming relative question. Assisting on teaching how to find bugs and debug them in projects.
TRIAD INTERACTIVE MEDIA
Work closely with our product and design teams to customize the gaming experience.
In charge of live OP and roping potential players. Designed potential mechanics with existing gameplay features. Analyzed revenue model and designed new gameplay feature with big data.